Sunday 30 September 2012

Totally (or at least partially) Redoing Skills

I said I'd follow up my last post with descriptions of how I would actually implement the changes I am suggesting.  Much like that post, I will leave any kind of attempts to express my humility as an exercise for the reader, though this week I will increase the difficulty of that exercise.

I won't be tackling my suggestions in order because there is kind of a natural order to them and I didn't put them in that order when I formulated the list.  Really, the first thing I need to talk about is a top to bottom skill tree rewrite.

Saturday 29 September 2012

How to (maybe) Fix (a subset of) Everything

There have been a number of little balance changes recently for the better.  These changes indicate to me that Tiny Speck may be gearing up for release.  Before we get to that point, I figure I should explain how to fix everything that is currently wrong with the game.

I could obviously give some kind of disclaimer to indicate my humility on this subject - you know, I don't claim to even know all the problems let alone the solutions; this is just one idea of an approach that might work.  Instead I'll leave such qualifiers as an exercise for the reader and instead express myself more and more arrogantly as the post goes on.

Wednesday 19 September 2012

Potion Grinding

I had an obsolete potion grinding guide on my sidebar so I fixed that by replacing it with a not-obsolete guide (it turns out it is now feasible to get 1033 potions done in about 8 hours from scratch).  I will make a post about growing yellow crumb in the new world soon.

Sunday 16 September 2012

Vendor Prices Update

The new vendor prices regime is in.  They still have variable markups but regardless of those markups they all buy from you at 66% of the list price.  The tool vendor is still at 75% but apparently that will move around in the future.  I've updated my vendor price page.

Sunday 9 September 2012

Dung-Kicker Drops

There are so many questions to ask about the new gardening potions that it is hard to know where to start.  So when I was recently asked whether Dung-Kicker Drops were an efficient way to speed up Yellow Crumb production, I welcomed the direction.